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Vilja was no longer just a companion mod - she was a person who kept growing as he, Emma, and Charles worked on her. The more involved he got, the more invested he was becoming. Pratchett delighted in the fact that his donkey, Chico, kept stealing carrots and getting him and Vilja into trouble with the Imperial Guard. Together with Charles, the three worked on the "Packdonkeys" mod, which allowed players to purchase up to four packdonkeys from the Chorrol Stables. I always felt inspired by his ideas and loved to try to make them come true." "I always felt that I was in charge and never that he was taking over. "Terry always had a very humble and polite way of suggesting things for Vilja," Emma said.

This led to a regular contribution of voice lines for Vilja from Pratchett, to the extent that the majority of Vilja's Thieves Guild dialogue can be attributed to him. And that is something Vilja has got lots of!'Įventually, Pratchett even started to write dialogue for Vilja based on his exploration of the goblin dungeons of Oblivion. "He even managed to put in a bunch of easter eggs for Snuff." Vilja is a Swedish word that means will, or, as Emma puts it, 'willpower, guts, determination. "Terry actually named most of the 'special items' that you could give away," Emma said. After Pratchett expressed his desire to give Vilja a flower for saving his character's life, Emma started to work on the "Give a gift" function. The pair's continued correspondence inspired Emma to work on more mods linked to Vilja. "The day after, I made him a 'goblin peace amulet' to make the goblins non-hostile and allow him to explore their dungeons without having to kill anyone." As it turns out, the reason Pratchett was fascinated with goblins in the first place was due to research he was conducting for his 2011 novel, Snuff. "He described how he had been exploring goblin caves with Vilja, and how he wished that he could study the goblins without having to kill them," Emma said. Pratchett gradually started to make small suggestions of his own based on his experience with Vilja. "He also praised the modding community as a whole, mentioning how impressed he was by the effort put into mods, and how much he enjoyed using them."Įmma didn't know if this was the real Terry Pratchett, but she responded anyway and the two struck up a regular correspondence.

In this message, Pratchett mentioned how enamoured he had become with Vilja, specifically mentioning his appreciation for the way in which she would acknowledge small gifts such as strawberries. "The first letter from Terry arrived in March 2010, only three months after the original release," Emma told Eurogamer. Vilja received a lot of admiration from avid players, but a particularly intriguing email titled "Praise for Vilja" came a few months after Vilja 1.0 launched.

While Emma originally created Vilja for personal use, even voicing the character herself, she eventually released her to the public with the help of fellow modder Charles "CD" Cooley. This resulted in the creation of Vilja, a Nord alchemist designed to keep Emma company as she traversed the world of Oblivion. However, what many people don't know is that the knighted author was also a massive fan of video games - so much so that he actually worked on mods for Oblivion, most of which were spearheaded by a Morrowind modder named Emma.Īfter making the transition from Morrowind to Oblivion, Emma sought to create a companion for herself.
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Most people know Pratchett as the author of Discworld, the famous fantasy series about a flat planet balanced on the backs of four elephants. In his Foreword to The Ultimate Encyclopedia of Fantasy, the late Sir Terry Pratchett writes, "Imagination, not intelligence, made us human." Imagination, not intelligence, made us human.
